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#1
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Here you can find plugins for Hidden:Source written for the Source engine's SourceMod MetaMod:Source server plugin. If you want your plugin added please post a list to it in this thread and I'll add it to the primary list.
Scuzzy's:
Ice1's:
Paegus':
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They say when you embark on a journey of revenge: Dig two graves.
They underestimate me. Custom HUD, Radio Menu, Demo Key, Hidden:SourceMod Last edited by Paegus; 2nd March 2010 at 06:57. Reason: updates |
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#2
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<3
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#3
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stickied, because it's useful and stuff...
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![]() "The enemy gate is down" The Hidden - Source Calibre Studios Developicus Videogameos (Dev Blog) |
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#4
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Those really add a lot ot this game.
One that should really is a must have is the team say fix. More players than I thought use it, and will complain if no one answers them
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#5
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Shove? Sweet!
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#6
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Indeed. though let me know if it's shoving too much or little. i had to scale it back a bit laterally (33%) and vertically (66%) otherwise it sends people flying across the map, or not more than a few feet into the air.
and keep in mind that as is (at least on ccake) the pigstick kicks in when you health is 20 or lower and disables again if you feed. Quote:
![]() though yeah, i still get people trying to team-say as hidden though. perhaps i should add a (TEAM) tag to it so it's more obvious... Thanks. hope you don't mind us pre-empting b5 and the like too much. i always feel a bit guilty stealing ideas from the playt... err i mean changelog
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They say when you embark on a journey of revenge: Dig two graves.
They underestimate me. Custom HUD, Radio Menu, Demo Key, Hidden:SourceMod |
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#7
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>< how do you compile those files ?!
Code:
Your plugin failed to compile! Read the errors below: SourcePawn Compiler 1.0.2.2138 Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC /home/groups/sourcemod/upload_tmp/phpcMdocy.sp(23) : fatal error 120: cannot read from file: "hsm/hsm.sp" Compilation aborted. 1 Error. What am I doing wrong ?! |
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#8
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you've included my H:SM plugin's generic library (hsm/hsm.sp) in your script but didn't extract the folder with that file in it.
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They say when you embark on a journey of revenge: Dig two graves.
They underestimate me. Custom HUD, Radio Menu, Demo Key, Hidden:SourceMod |
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#9
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To be honest, I'm totally lost with sourcemod (it took me one hour to understand that I had to compile the files. Shitty sourcemod documentation -_-).
do you have a how to who explains easely ? |
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#10
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explains what easily? that you need to compile the plugins?
![]() it's about as easy to learn as EventScripts though. Most of it's syntax and base functions are yanked straight from the C family, which is a bonus for me. I usually have 3 sights open when working which you can get at from http://www.sourcemod.net/ Reference manual/Scripting Reference wiki* forum search* *watch out for the AMX Mod stuff A nice syntax highlighting text editor is also good. I use Textpad 4 (since 5 was broken last time i tried it) Beyond that, compiling is simple enough. I've shifted from the global compile.exe thing which does EVERY plugin in the scripting folder to a compile tool in TextPad which does each one individually and puts them in the normal plugins folder instead of scripting/compiled. yes, i compile them on my home Windows box and then just upload the .smx in plugins to the linux server.
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They say when you embark on a journey of revenge: Dig two graves.
They underestimate me. Custom HUD, Radio Menu, Demo Key, Hidden:SourceMod Last edited by Paegus; 8th September 2008 at 09:59. |
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