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Thread: Game Mode #2

  1. #1
    Evostance Guest

    Default Game Mode #2

    Ok before you ask what game mode #1 is...thats the original hidden

    My idea was that how about making it so the hidden can stick to walls only for a set amount of time and then needs to recharge. Another idea to and could be that using the hiddens speed power, the hidden was run across walls. Maybe have it so the hidden will give of a green glow every now and then to stop him from camping

    This would be a game mode on the server side, like gun game etc in CS:S

    Comments?

  2. #2
    Boat Builder Guest

    Default

    1) I consider overrun a second gametype. (edit: and of course hex once the next version rolls on in)

    2) I forget in what thread, but Ging has definitely no-ed running on walls. It's a cling.

    And the bit about recharging your wall cling is already in the ordinary game.



    EDIT: I gotta say though, a glowing green hidden would look pretty funny.
    Last edited by Boat Builder; 9th October 2007 at 03:30.

  3. #3
    Join Date
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    Default

    How about a substantially different game mode?

    Such as IRIS falling from the sky with pistols.
    That would be fun.
    Dispossible a fetter hein and bemay kine a sinder's tock.

  4. #4
    Join Date
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    Default

    Custom HUD
    Radio Menu
    Demo Key
    Hidden:SourceMod
    Hydrogen is a colorless, odorless gas,
    that when left alone in suffucient quantities
    for sufficient time, will think about itself.

  5. #5
    Cheesey Guest

    Default

    Quote Originally Posted by Paegus View Post
    It's a pitty I missed this thread! This idea is awesome!
    Last edited by Cheesey; 9th October 2007 at 20:11.

  6. #6
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    Quote Originally Posted by Cheesey View Post
    It's a pitty I missed this thread! This idea is awesome!
    That's sarcasm, right?


    "The enemy gate is down"

    The Hidden - Source
    Calibre Studios
    Developicus Videogameos (Dev Blog)

  7. #7
    Evostance Guest

    Default

    Well, then being able to cling on the walls should be a addon or something.

    How about this for a game mode.

    The Hidden has to try and get more liquid stuff to stay invisible.

    Like CTF. The IRIS have to kill and stop the hidden getting the liquid that makes him invisible

    The Hidden has to try and get the liquid to keep himself invisible. Eventuall after time the hidden slowly becomes visible, becoming easier to see

  8. #8
    Join Date
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    Default

    Quote Originally Posted by Evostance View Post
    Well, then being able to cling on the walls should be a addon or something.
    He already clings to walls - why should it be an addon?

    How about this for a game mode.
    How about you read this?


    "The enemy gate is down"

    The Hidden - Source
    Calibre Studios
    Developicus Videogameos (Dev Blog)

  9. #9
    scratch Guest

    Default

    Quote Originally Posted by Demented View Post
    How about a substantially different game mode?

    Such as IRIS falling from the sky with pistols.
    That would be fun.
    You nailed it. LMAO.

  10. #10
    TheChrist Guest

    Default

    technically game mode #4?

    Hdn_
    Ovr_
    and Classic are the first 3 types.

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