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Thread: Custom made maps for Hidden: Source

  1. #21
    CheZDa Guest

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    could you update hdn_dam_b4 to this one hdn_dam.

    edit: maybe i wasn't clear enough, it isn't b4 anymore, it's the final version!
    Last edited by CheZDa; 29th June 2006 at 11:55.

  2. #22
    ThunderDan Guest

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    Quote Originally Posted by CheZDa
    could you update hdn_dam_b4 to this one hdn_dam.

    edit: maybe i wasn't clear enough, it isn't b4 anymore, it's the final version!
    Quote Originally Posted by Ging
    custom maps can now use custom soundscape files without altering the manifests file
    Ummm... before you call it final I would rename the soundscape.txt to hdn_dam_soundscape.txt so that it actually works. And is this file still used - outrain.wav? It was there in b3 and earlier.

  3. #23
    CheZDa Guest

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    I stated in the thread for the map that I couldn't get the soundscapes working by naming it soundscapes_hdn_dam.txt... And yes the sound is used, you can hear it in the generator room catwalk.

    http://forum.hidden-source.com/showthread.php?t=5379

  4. #24
    scratch Guest

    Default

    Quote Originally Posted by ThunderDan
    Ummm... before you call it final I would rename the soundscape.txt to hdn_dam_soundscape.txt so that it actually works. And is this file still used - outrain.wav? It was there in b3 and earlier.
    Nope, it doesn't work yet, Ging had a bad day.

  5. #25
    Cyborg Guest

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    triggered ambients work just fine.

  6. #26
    CheZDa Guest

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    Quote Originally Posted by Cyborg
    triggered ambients work just fine.
    But soundscapes are much much better, you can edit the sounds without recompiling the map and then there's DSP + other stuff.

  7. #27
    iamacup Guest

    Default

    the mirrors starting 83 have changed

    hdn_castle_b4
    http://www.unknown-files.net/browse.php?dlid=463

    hdn_cemetery
    http://www.unknown-files.net/browse.php?dlid=465

    hdn_crossroads
    http://www.unknown-files.net/browse.php?dlid=467

    hdn_dam_b4
    http://www.unknown-files.net/browse.php?dlid=469

    hdn_deadmeatb4b (formerly known as hdn_warehouse)
    ?

    hdn_gotica
    http://www.unknown-files.net/browse.php?dlid=457

    hdn_jungle_b2
    http://www.unknown-files.net/browse.php?dlid=454

    hdn_manufactory_b7
    http://www.unknown-files.net/browse.php?dlid=458

    hdn_megamaze_v3
    http://www.unknown-files.net/browse.php?dlid=460

    hdn_narrow
    http://www.unknown-files.net/browse.php?dlid=462

    hdn_nova_beta
    http://www.unknown-files.net/browse.php?dlid=464 (this link is to the full nova not nova beta allthough beta is on the site also at dlid=466)

    hdn_psychiatry_b3
    http://www.unknown-files.net/browse.php?dlid=468

    hdn_ravenholm
    http://www.unknown-files.net/browse.php?dlid=455

    hdn_SeaMadness
    http://www.unknown-files.net/browse.php?dlid=459

    hdn_Silo_Omicron
    http://www.unknown-files.net/browse.php?dlid=461

    hdn_stalkyard_classic
    http://www.unknown-files.net/browse.php?dlid=470

    hdn_supermario
    http://www.unknown-files.net/browse.php?dlid=472

    if you have any more maps it is now possible to submit them via this site.

    thanks and sorry for any problems this causes!

    IaMaCuP-=?=-, Unknown Network Systems Admin

  8. #28
    scratch Guest

    Default

    I got a question to all those of you regularly playing Hidden: There are some maps in the list i consider redundant, as they are either too small or betas which haven't been updated ever since they've been published.

    Atm this applies to following maps:
    hdn_castle
    hdn_cemetary
    hdn_crossroads
    hdn_gotica
    hdn_narrow
    hdn_seamadness
    hdn_silo_omicron

    I want to remove some of them (or keep them separately in a summarized list) to keep the list "clean", so please tell me which maps you haven't seen / liked to play so far. Unfortunately this list is rather long, so i'll pm the guys who published betas of their maps to see if there is any progress worth keeping the map in the list.
    Last edited by scratch; 19th July 2006 at 13:34.

  9. #29
    scratch Guest

    Default

    Ah well, thanks for your replies. :P

  10. #30
    brechtos Guest

    Default

    no problem

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