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Thread: No spawn Entity

  1. #1
    Dottarn Guest

    Default No spawn Entity

    hello

    i have just started making maps for Hidden. I have followed some "guides".. well setup pictures.
    First i tried following the
    http://img105.imageshack.us/i/nuevoi...debits2hq.png/
    http://img105.imageshack.us/i/nuevoi...ebits29rq.png/
    but it didnt work.. i used to exe files in "ep1/bin" since it wasnt any in the folder "bin"
    i found no spawn entitys.

    After that i followed
    http://forum.hidden-source.com/showt...?t=2559&page=5

    scroll down for pictures..
    and i still didnt got it to work.
    is it outdated or am i doing something wrong?
    i am using Engine Half Life 2: Episode one
    and i have tried it with all "games" that is below.
    i have:
    Half Life Counter Strike Source and Half Life 2 Deathmatch
    i have typed everything like the other ppl but i still cant find any spawn entitys,, only normal ones.. but no hidden ones.

    If you got any more questions feel free to ask

    Thanks

  2. #2
    Join Date
    May 2006
    Location
    Extreme low earth orbit
    Posts
    5,054

    Default

    if you can't find info_marine_spawn, info_hidden_spawn and info_spectator in the point entity list then you probably haven't loaded the correct .fdg

    you might need to restart the source sdk in Hidden:Source mod though... i've noticed it can be quite... finicky.
    Custom HUD
    Radio Menu
    Demo Key
    Hidden:SourceMod
    Hydrogen is a colorless, odorless gas,
    that when left alone in suffucient quantities
    for sufficient time, will think about itself.

  3. #3
    Dottarn Guest

    Default

    right after i posted my computer crashed and when i started sdk base again.. Hidden source was there as a "game" under engine.. i picked that and everything works like a charm now..

    sometimes it is good with computer crashes^^
    thanks anyway

  4. #4
    Join Date
    Aug 2008
    Location
    Texas
    Posts
    342

    Default

    Yeah, all you had to do is restart Source SDK, and pick hidden source as the game.

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