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Type: Posts; User: skotosa

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  1. Ha great! Well you have more experience than I,...

    Ha great! Well you have more experience than I, so if you ever feel like hopping in it would be an honor.
  2. Hey spectre, thanks for the offer. Once I get...

    Hey spectre, thanks for the offer. Once I get some assets in and a self pleasing release I'll promote the game on IndieDB most likely.
    I would really like artists but at the moment it looks like...
  3. Hey, nice to speak directly with one of the devs....

    Hey, nice to speak directly with one of the devs.

    I'm not with them officially no. They have contacted me for help and at first I declined, but recently I decided to see where they were at and...
  4. I guess you mean "Ging isn't". He has...

    I guess you mean "Ging isn't".

    He has Copyright on Hidden Source? An IP?

    If he does have copyright I guess it would be on the name right? Because mechanically I'm not sure what he would "own"....
  5. Except maybe making good new memories? I...

    Except maybe making good new memories?

    I respect that, as its true the feel that hidden source has is unique and many fun times have been had.
    But still, if that same feel can be maintained but...
  6. I'm actually working on an Unreal version of this...

    I'm actually working on an Unreal version of this game.
    Mechanically speaking I'm quite far along.

    I really need artists and animators though.

    If anyone is interested in helping me out be it...
  7. Thread: Current Demand

    by skotosa
    Replies
    10
    Views
    6,234

    I'm actually working on an Unreal version of this...

    I'm actually working on an Unreal version of this game.
    Mechanically speaking I'm quite far along.

    I really need artists and animators though.

    If anyone is interested in helping me out be it...
  8. Replies
    10
    Views
    4,761

    Been out of the loop for a few months now, so...

    Been out of the loop for a few months now, so whats the fix for this error?

    Turns out I just had to verify the Source SDK 2006 integrity.
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