View Full Version : Doors/gates in b5

1st October 2008, 02:09
Just a few questions about those gates in the fences as seen in the updated media (mainly sewers, but one in derelict):
Are those just physics props on a hinge? If so, do the IRIS push through the gates to open it?
Will it be possible to block gates with props?
Will it be possible to shove gates when IRIS go through, damaging them?
Will the gates be able to be ripped from their hinges?

1st October 2008, 02:13
yes, yes, yes, yes and yes

though at present the gates themselves are solid entities which can't be shot through, which is supposed to facilitate shooting them open. can't say i'm overly fond of that as it'll mean the hidden can use them as shields even though they're bloody wire mesh. hopefully some compromise can be reached somehow...

1st October 2008, 02:20
Okay thanks a bunch. For those who tested it, does it make movement more difficult for the hidden in sewers?

1st October 2008, 06:59
Um... from what I recall, you can't play as fast as you could in previous builds (the 30 second spawn slash rape is probably a thing of the past, or it was last time I played it), but many of the other changes in the map more or less facilitate a slower style (for IRIS and 617) anyway.