View Full Version : Hdn_PR_Labs

19th August 2008, 19:19
This is my first Hidden map (Ive made several other maps for different games) probably not the best but Ive never really messed with low light conditions before i think it turned out pretty good for a first try.


With all "The Hidden" breaking out Delta labs decided to start building a Public Relations office.
But as with Delta labs nothing is all as it seems. Delta labs thought they could keep "The Hidden" from breaking out with a seemingly endless pit and thick steel doors. But a mistake shipped subjects to the hidden lab in the PR office before all the office or more importantly the security was built.



19th August 2008, 19:46
Bit dark innit?

Unless it's for a tutorial. Or players that love LAM.

19th August 2008, 20:07
when you play it, its surprisingly not so dark those screens are about 1/2 the map

19th August 2008, 20:10
I'm gonna install it on the frenchie server.

19th August 2008, 20:12
I'm gonna install it on the frenchie server.
Thanks ive been trying to host it but for some reason my friends cant join my server :D

19th August 2008, 20:41
Downloading right away. I'll load it up to filefront and it will be added to the 6th version of my mappack... will last a lil bit till I upload it again! ;)

19th August 2008, 21:25
ok well if you get a server up and running this map let me know :D haven't been able to play it with more then 2 yet

19th August 2008, 22:03
Nice map. Ceilings abit low, which is a disadvantage for hidden not being able to jump much (besides that big open pipe room, no threat of hidden not being able to pounce there xD), but there are lots of dark places to use...that would be good for scaring IRIS : D

20th August 2008, 08:39
I uploaded it on filefront, will make some screenshots in this week, dont have much time today...


20th August 2008, 13:23
Hi Escape.

My server reboots everytime i load the map. I don't know why, everything looks fine. I give up. Sry. :confused:

20th August 2008, 16:46
I had that problem with 1 of my maps when i tested it on a server :(
The problem is.....I can't remember how I fixed it lol xD

20th August 2008, 17:46
First thought: info_spectator, info_marine_spawn, info_hidden_spawn <-- 1 each minimum

20th August 2008, 22:26
First thought: info_spectator, info_marine_spawn, info_hidden_spawn <-- 1 each minimum
yes there are multiple of each but dont worry im finishing up a 2nd version with physics props in it and the problem i think was with my compiling ill upload a new version when im home im at the beach on a trip right now:cool: