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View Full Version : Temporary fix for the large HUD ?



AuReacT
25th September 2007, 08:09
Yeah I didn't really find any answer for whether or not this was intentional or was going to be fixed.

And when I made a post in the bug forum I got shoo'ed away :b


So here's the deal: The large kill/death HUD ?
And if it's not going to be made smaller anytime soon, can anyone provide me with a way to make them smaller again?

-SM-SUCKER
25th September 2007, 08:40
Did you read the thread where you got "shooed" away?
deathnotices 0 should shrink the symbols to 0.4 pixels.

AuReacT
25th September 2007, 09:08
Ah okay thanks (:
Must've missed that ^^

AuReacT
5th May 2008, 18:03
Hmm .. for some reason the command "deathnotices" doesn't exist. Are you sure it's the right one?

Phaedrus
5th May 2008, 18:59
I think he means hdn_deathnotices and setting it to 0 would make them not show up, which I believe is what he jokingly meant by 0.4 pixels.

Phaedrus
5th May 2008, 19:44
You may be able to play with the icons in:

hidden\materials\vgui\hud

I'm sure it is client side, though.