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HiddeniteTestBuild
16th July 2007, 02:47
updated linux binary with shotgun changes

(Sun, 15 Jul 2007 14:01:51 GMT)

Modified /bin/server_i486.so (http://iris.infinitumresearch.com/svn/bin/server_i486.so)

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starstriker1
16th July 2007, 04:04
We need to test this out at some point. The damage has been knocked down to about 75 per blast, the spread has been tightened, the fire rate increased, and a 0.25 second delay enforced before you can fire after taking damage. We need to see if that works or it needs to be tweaked around.

Alas, if only we could tweak those values via the console... >_<