View Full Version : Where do you get the generator from?

14th January 2007, 20:23
The one in sewers. How's it made?

14th January 2007, 20:36
It's a prop.
The model is in the props_canal folder.

14th January 2007, 20:37
If you're new to mapping, go to www.interlopers.net and read all the tutorials.

Any detailed model in hl2 is a prop, one that wont move (like a generator) will be a prop_static. Create a prop_static with your entity maker, double click it, in the list, find "world view model". Click that, click browse, now you have in front of you the library of every model used in hl2. Double click one, and voila.

14th January 2007, 20:53
Adding Prop Models (http://developer.valvesoftware.com/wiki/Adding_Prop_Models)

Hammer Editor Documentation (http://developer.valvesoftware.com/wiki/Category:Hammer)

That's the official stuff.
Though, don't trust the non-official tutorials on that wiki. Interlopers is better.

15th January 2007, 01:31

One more question, for some reason only hidden can break the grid on the vents i'm creating. What am I doing wrong?

15th January 2007, 10:29
check the info tab in the model browser. if either prop_static or dynamic is checked as well change the entity type to one of those. or just check the motion disabled flag