View Full Version : Bullet shells acting weird

6th May 2006, 18:20
I was playing...um...the map that takes place in the Infinitum offices, and there was a pile of bullet shells beside me. A teammate walked through them and every one that he would stand on would start twictching and spinning around, but it would stop when he got off.

Nothing major just kind of...weird....

6th May 2006, 22:46
It is a combination of the Havok physics engine and the collision effects of the bullet shells. Nothing major really, its just shellshock.

...yeah, that was bad.

Night Raider
6th May 2006, 22:52
I don't think the bullet shells have collisions.

6th May 2006, 23:15
They don't - they're also client side entities so I don't know why they were responding to the other player.

8th May 2006, 05:45
Have you checked it out?

8th May 2006, 05:50
OMFG, TEH l337 H4X!

Not really.

What you need is a old priest and a young priest... because you have some possessed bullet casings.