View Full Version : Aura Bug

3rd May 2006, 01:41
I was on a friends computer playing hidden today, and I noticed when I used aura, the screen didn't go white, it just stayed normal, and the auras around Iris were purple instead of green, blue instead of red, and i never saw what the orange one looked like... Any fixes???

3rd May 2006, 01:49
need more info. what graphics card is he on etc?

3rd May 2006, 01:49
get your friend to upgrade their machine so they have a modern graphics card.

3rd May 2006, 01:55
I noticed in the trailer you could move with a normal screen and still see green clouds through the wall, was this changed to the stationary tactic?

3rd May 2006, 02:58
i havent seen taht but i have seen when im in aura view i can watch th em and turn around to see 1 iris running at me not showing up in aura! :eek: im like wtf! anyone else seen this? really pissed me off!

3rd May 2006, 03:01
Yeah, a lot of people are experiencing this. It's been noted.

An explanation:

It has to do with what the Source engine thinks you should and shouldn't see. It won't draw certain things if it thinks it is absolutely impossible for you to see them. So, sometimes this affects the aura view.

If you turn around to find an IRIS member running at you, the Source engine started drawing the model, but not the aura since it was behind you (as far as I know).