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RaideR
14th April 2006, 00:10
All you server admins out there, i am working on something new. As a result i would be grateful if server admins would participate and set up their logs to send data to the Hidden Server Stats Master Server.

To do this in you need to do the following...

goto your valve.rc file.

and then add the following lines.

SEE SETTING THRED

and remove any logging related entries from your server.cfg file.

thats it, your server will start sending its data to me, and thats all i need it to do.

You server does NOT log your rcon password / and we at hidden-stats.co.uk certainly will not be looking to get your passwords. We are working with the Dev Team Officaly, and i give my PERSONAL assurance that the connection is ONE WAY, Your server to Hidden Stats. We can NOT send your server data.

EDIT***

Now all new servers should show in the list of servers sending stats. I can now list you. :)

The reason for listing your server by hostname:port is that this is unique to your server. You server name can be copied as can your IP address (people with a hidden server on another port on the same server). This way i can track your server and turn your horrible, hostname:port "server_code" into the number in brackets to the left of www.hidden-stats.co.uk which i will now be calling a HSS:ID (Hidden Stats Server ID), this WILL NEVER change, if your server changes hostname and ip (unlikely, but can happen when you move provider or they change you ip), i can change your server_code to track your new server and not loose out on your stats.

PLEASE SEND ME YOUR STATS :)

RaideR
14th April 2006, 22:55
No server admin wanting to help me ? This would make my task much easier if one or two popular servers would send me there stats, please pretty please :P

Boxy
14th April 2006, 23:02
Yeah c'mon guys, if we can get a stats program off the ground it would be really cool! Raider is not some dodgy bloke just throwing a bit of code together, he has been around since the early days(although he had a hiatus) and is offically supporting the hidden team.

The Uni UK server we have at the mo is already down on the list, the more servers that join in the more accurate the stats will be. The dev team can guarantee that no personal information will be used or divulged to anyone or go anywhere other than the master server for the stats.

Any problems PM Raider, hes your man, so get to it server admins, please support HiddenStats, its as official as we can make it!

Gusdor
14th April 2006, 23:11
except ill take your email and sign you up to teenie porn sites!

On a mroe serious note, this thing is seriously cool! So everyone join in :P

RaideR
14th April 2006, 23:19
Thanks for backing my up :) i do give my PERSONAL assurance that

1. I can NOT get to your rcon password
2. I can see the password that locks a server "e.g. sv_password", an that this is NOT visible to ANYONE other than myself in debugging.

I tell this as an act of good faith, and that you admins allways can trust me and the Hidden Source Developers.

ThunderDan
15th April 2006, 02:23
If this is backed by the hidden team, a stats.hidden-source.com redirect would help.
Also, I'm interested to know what this information is being used for. Is this a player stat tracking system? Are you trying to track the number of server crashes? What's the purpose?

I've added the code to both of mine, but interested to know what you're doing?

RaideR
15th April 2006, 07:54
Its a statistical genertor.

Kills, Deaths, Maps Played, Time Played, Map Favs HIdden / IRIS :P

Loads of stuff

RaideR
15th April 2006, 07:55
have you restarted your lovely servers? as im not getting anything from them :P

edit°
15th April 2006, 12:38
I'll talk to deadinside when he gets back but I'm really not for stats at all. I think all it would do is encourage whoring as hidden and its something I'm trying to stop happening as much in the servers we run, with notable success recently.

Like I said, I'll talk to dead inside since I'm just an RCON monkey and see if hes willing to help you get this thing off the ground. If he is then we'll talk to smokey and sort you out *thumbs up*

Gusdor
15th April 2006, 13:48
whoring?

edit°
15th April 2006, 14:37
Persistent pigstick rushing resulting in loads of bored new guys and a ****ty atmosphere all around. It will be constant pigstick 18 second rounds because stats=penis size. Its bad enough as it is, imagine the state of the situation when theres a record kept of the 'pr0's achievements. :rolleyes:

I've just about got to the situation where theres plenty of guys who CAN do this but don't coming back time and time again to play in smokeys, this generates a lot more fun than being the first to die in a 5 second rush, and I don't care where you're from, thats fact.

Sonic Valley
15th April 2006, 15:17
Pointed Dome to this thread and is implementing it on the Mod Nation Servers.

M_C
15th April 2006, 18:26
Its a statistical genertor.

Kills, Deaths, Maps Played, Time Played, Map Favs HIdden / IRIS :P

Loads of stuff
I know what it is but my question is, why? What will compiling these stats do besides drive up everyone's traffic, stroking a few player's egos and maybe make you some banner money eventually? What is the advantage to having these stats?

I just don't see any reason TO do it and my clients and I like privacy. No offence...

Faron
15th April 2006, 19:32
I respect you that you want to do/did this whole thing but stats ruin a game imo. Look at Battlefield 2, that game got ruined by stats. (although it did have weapon unlocks)

Ging
15th April 2006, 19:39
Look at the billion and one game servers that track stats but aren't ruined by it... If you don't care about stats than it doesn't matter, just don't look at them. If you're concerned about pigsticking becoming an even bigger issue than just play on a non-pigstick server - the service isn't going to go live until B3 comes out.

MC, I don't fully understand how this affects your privacy, but there we go - if you're that concerned, why are you running a server that lists on the master server lists - that takes about the same amount of information as this does!

M_C
15th April 2006, 19:48
MC, I don't fully understand how this affects your privacy, but there we go - if you're that concerned, why are you running a server that lists on the master server lists - that takes about the same amount of information as this does!
Because the server stats, conversations, steamID's and IP's of the players that play on my server aren't going to a non-steam/non-valve related server for archiving, sorting, whatever.

If I don't use their masters, people can't find the server to play. When you look at server info, through steam, you don't get steamID or player IP, just player names, kills and connect time.

Ging
15th April 2006, 20:05
then you join the server and you can get the steam ids...

No one said anything about tracking anything but the relevant info, the data will be parsed through and the relevant stat information will be stored, everything else will end up in dev/null...

I mean, obviously, we want to read the nonsense conversations of hundreds of players... Because, well, we work with the US government and want to help out Carnivore, in fact, B4 is going to stream all the data sent by any server through a number of government servers before getting to the client...

Oh, and the US didn't really land on the moon!

M_C
15th April 2006, 20:14
Yes, but only for as long as your client is connected and you still can't get IP addresses or have all sides of a conversation. Clients are limited to what info they get, this sends raw console logs.

Then maybe somebody should write an app that parses the logs, per the admins choices, client side and *then* sends the information.

I'm not worried about steam or the government but why does hidden-stats need our logs? My questions were never answered.

Just because I'm paranoid, doesn't mean they're not after me. :D

Demented
15th April 2006, 20:15
It will be constant pigstick 18 second rounds because stats=penis size. Its bad enough as it is, imagine the state of the situation when theres a record kept of the 'pr0's achievements.

I hate stats, well, I love stats, but hate rankings. I'll let this one pass without argument because, well, it can't make me play any less than I already do. :D

edit°
15th April 2006, 20:17
You're welcome in smokeys demented :) Normally boot for more than 100 ping but I'd make you an exception. Just leave the paintballs at home

Demented
15th April 2006, 20:37
One beta 3 comes out, that might happen. At the moment my partition is too strapped for space to hold B2. Mod folders get rediculously huge.

Ging
15th April 2006, 21:46
I'm not worried about steam or the government but why does hidden-stats need our logs? My questions were never answered.

Right now, to aid in testing the system under a reasonable load - but without the logs we can't get any information at all...

A server side program couldn't get the information from the system without being just as instrusive in regards to streaming log data through it - in fact, there'd be even less to trust about that then anything else, with this method admins can be sure that all is being sent is log data that they can view by reading the log files.

M_C
15th April 2006, 22:11
Right now, to aid in testing the system under a reasonable load - but without the logs we can't get any information at all...

A server side program couldn't get the information from the system without being just as instrusive in regards to streaming log data through it - in fact, there'd be even less to trust about that then anything else, with this method admins can be sure that all is being sent is log data that they can view by reading the log files.
Yeah but with a client side app, the admin can choose which log data he wants to share. The only options now is all or none. So far, we're picking none as I don't see a need for centralized stats and I don't like the idea of all of the log data going into a database somewhere unless it's my database. I don't see the pro's just the con's.

starstriker1
15th April 2006, 22:37
The deadclan servers are probably the most active ones. Has anyone asked them if they'd be interested?

RaideR
15th April 2006, 22:48
Right i see an issue for many people regarding what im going to class as "There personal server security" as well as gamers "privacy".

The stats will be on Servers, Players preformance and preferences, Map & Round Information and Global Averages.

We will NEVER have server chats logged. and we will NEVER release full IP addresses of clients. We will also "hide" peoples steam ids and will be using a HSPID "Hidden Stats Player ID", this wont stop you finding it by steam id, but we will not show your steam ID on our website.

We aim to offer stats about people playing on STATS servers, these are servers who wish to partake in HIdden Stats. If you dont want to server admins we are more than happy with that, its your server and its your choice, we at hidden stats respect this and it is no big deal.

Those who want it can use it, those who dont dont.

Any more questions please get back to me :)

M_C
15th April 2006, 23:06
Again, I know what stats are. Why? What possible reasons would I have for wanting these stats? MOTD bragging rights? Should I care about what map is most popular at 3 am? Is it just to penis-fight over who has the most kills or the best k/d ratio? I'm not interested in that at all. Is it so you can make money later on banner ads? Is a school project?

Again, the reason I say a client side app to parse the info would be better isn't based on what's displayed, although that does help, it's based on what I do or don't want to share. You can claim some info is never stored (nothing personal) but how do I know that? It'd be better if we could chose what we share rather than having to give it all up. If there were logging switches like -k for kills and -s for stats then maybe it'd be secure enough to consider but I cant see a benefit to giving our raw logs the way it is now.

RaideR
15th April 2006, 23:37
If people wish to use it for that reason, then that is fine. But really as well as people who arnt like you and enjoy stats, the hidden developers will get ALOT of market research about whats used and what isnt.

If you can prove that out of 20 stats server no one uses the "proximity alarms", then they can think of something else. Or if people on average leave a server %50 of the time after being pigstuck, will they reduce its damage.

Again you are trying to empose your view onto others. You either use the service or you dont. And this is upto server admins. Hidden Stats will be here and its not going away, that does not mean you HAVE to use it.

I find you attitude towards your "opinion" is that it is correct allways and that people may not choose to make up there own mind, and you will force it apon them.

THats bad news mate, since no one said you had to use the service :) all you have to say if you wont go for it. What you posted could possibly be classed as forum flaming!

edit°
15th April 2006, 23:39
Wait for it :D

OMG TROLLZ0R

addignore

M_C
15th April 2006, 23:51
The only point you've made, that helped your case, with me, is that the devs can use it to retool and renerf. Now THAT's a good reason.

Of course people can share with you if they want, I never suggested they couldn't. I never said that anybody else shouldn't, all I had said, so far, is I didn't see a benefit. Clearly you don't know jack about my attitude.

You can call concerns about security and privacy "flaming" if you want, kid. I call it voicing my opinion. If you can't handle criticism of your idea, that says more about you than me. Good luck with that. :rolleyes:

The.ViruS
15th April 2006, 23:54
Lots of people want to see theyre stats, and how they stand against others.

RaideR
15th April 2006, 23:59
Well its more constuctive for me to code and not rise to this. I will just make the service and if it dies it dies, From a security and privacy point of view, i understand these issues, however you info is sent though STEAM anyway, they have more information for there own "security purposes" than hidden stats EVER will on you. As i said its all a trust thing, the system can allways be abused to feed wrong stats, hence why i can add hostnames to ignor stats from. Hidden Stats will never abuse you, but im betting it gets abused!

Sonic Valley
16th April 2006, 00:05
Aside from the usual complainers....as usual.

I like the idea. I'm not worried about having my steam ID or IP addresses logged, it's not my visa statement for crying out loud...it's a game.

M_C
16th April 2006, 00:14
From a security and privacy point of view, i understand these issues, however you info is sent though STEAM anyway, they have more information for there own "security purposes" than hidden stats EVER will on you. As i said its all a trust thing...
Yes but STEAM is an official party (hence steamID's, master servers, automatic updates etc) to the game, again, no offence, but you're just a guy with a database, right? Trust? That's what I've been saying, all along, and you call me a flamer for it? You're not STEAM, I'd trust you more if I could pre-filter the logs I was sending you. Your little outbust about my concern for privacy and security before didn't help either.


I'm not worried about having my steam ID or IP addresses logged, it's not my visa statement for crying out loud...it's a game.
Well, that's a good point too but some servers do get attacked and when penis-fights are involved it wouldn't suprise me to see one server attacking another over stats. I'd be more comfortable if I could pre-filter what's sent. That's all.

ThunderDan
16th April 2006, 04:28
Server has been restarted, let me know if you are still not recieving them.

As to people whoring - a global stat system might cause people to cheat or 'troll' servers looking for noobs to boost thier stats. So - I can see the concern.

RaideR
16th April 2006, 04:52
Aaaaahhh thats where you are wrong about hidden stats. Its all going to be relative. Killing people of a lesser rank that you will not earn you many points. To win the real money would will have to kill people of equal or better skill level.

People who abuse the system will be banned from it. We have the ability to ignor Server IPs, Server Hostnames, A Specific Server on a IP (e.g.) its Port and not forgetting Player Steam IDs. The system is being designed to "look" for "bad" stats data, e.g. people trying to fool the system and people trying to boost there ratings by playing "bots for example". Bots have no steam id, so killing them does not effect your stats!

I will check now that i have stats from you ...

RaideR
16th April 2006, 04:55
IM A NOOB!!!!!!

log on
logaddress_add server1.hidden-stats.co.uk 27272

i had the lines in the origional post wrong, there should be NO : between the host name and the port. This is why people are not sending stats, i appologies, i just did not see it.

If you wish to VALIDATE our status, not only can you view our website on www.hidden-stats.co.uk going to http://stats.hidden-source.com will take you to the same place!

ThunderDan
16th April 2006, 21:41
This is good. Glad you know you're a noob. Glad that an official link has been created. And this will be the best thing to happen to Hidden.

Being able to see that a servers empty after a certain map loads is good information. I tend to notice people leave on highrise personally, and ovr maps.

Also, this server if I may assume something, is conducted the same way that Google parses gmail to make it searchable. Yes there is tons of personal info in your email, but they aren't seeing it. A computer parses it for relevant text and makes it searchable. This is the same idea - the guys making this have a computer rip out all the irrelevant data (your conversations) and then feed the relevant stuff into it's proper data base entry. So the only real info is just cumulative kills along with server, map, and weapon info - nothing that anyone should be worried about posting somewhere.

Ging
16th April 2006, 22:07
i had the lines in the origional post wrong, there should be NO : between the host name and the port.

Fenring uses 'server1.hidden-stats.co.uk:27272' in it's valve.rc, it sends fine... though it also uses 'log 1' rather than 'log on'

RaideR
16th April 2006, 22:25
aaaaaaaah ok use gings settings because THEY WORK!

ThunderDan
17th April 2006, 00:13
I've updated mine again - and anyone who is behind a firewall might need to check and see if that port is blocked.

How long before my server will show that its being tracked on your site?

K. GoBlin
17th April 2006, 21:05
I'd show you some support, but my B2A server was a bit unstable, so I'm waiting on B3. When B3's released, I'll link up to your stats page for sure. :)

Gusdor
18th April 2006, 08:58
im pretty damn excited about this :) Glad it works Raider

RaideR
18th April 2006, 17:05
also as i see its important to add the lines to the valve.rc . Because now it will log even if you change your config :P

I didnt like the shoddy way my perl Server was written. So i have currently taken down the master servers for a rebuild. I hope by the ends of the day to have the following for server admins.

1. Master Server up @ http://server1.hidden-stats.co.uk

2. Master Server Running on port 27272 .

3. Perl and (Visual Basic Written) Server Connectivity Tester. (Run the program and it will send a test message to the Master Server and the master server will reply to it) Thus telling you if your server is being blocked by anything.

Appologies for this quite major change, but i need to make sure that this hook is stable and will not send me out a crap load of erros :P

Thanks for your time.
RaideR

Dead Inside
18th April 2006, 19:56
Should be 3 of Smokeys servers sending info now, let me know if it doesn't seem to be working.

RaideR
19th April 2006, 14:57
Thanks for that,

The answer is no, im currently looking at why, its something to do with the stats servers debugging methods.

I am currently looking into how to config the servers to do this properly, as i have the stats relay working if i start a server from here. So this means it is either a problem with the config settings i am telling people to add. Or people have some firewall issues, which is unlikely.

It works if you drop the config lines into your console with rcon, so since this method works i need to take a look how to get it working in config form.

Bare with me while i find the solution to this rather irratating problem.

All server admins who are support the project i thank you amensly for your time and effort, that you dedication to the Hidden Source community, you all rock.

Regards,
RaideR

ThunderDan
19th April 2006, 23:09
Wow this is stupid, but the reason its not working is your address is to long.

server1.hidden-stats.co.uk:27272

needs to be 1 character shorter

may I suggest stats1.hidden-stats.co.uk

When you do logaddress_list in the console or with rcon it will show its trying to send data to port 2727 because it gets cut off.

crommisery
20th April 2006, 08:17
Then try to use the ip:

84.16.251.70:27272

RaideR
20th April 2006, 18:37
Really! LMFAO

Now that IS stupid :)

i will get stats1.hidden-stats.co.uk:27272 as well as

stats1.hidden-stats.co.uk:6838 (not used on my box)

Thanks for that input buddy! Very helpful!

ThunderDan
21st April 2006, 02:40
new setting works for me.

Should be sending you stats soon.

RaideR
21st April 2006, 06:38
is you server 213.133.109.22 ?

The.ViruS
21st April 2006, 07:27
Raider, can you set it so that it shows the server name plus the ip?

ThunderDan
21st April 2006, 07:48
nope.

I'm these
66.29.83.216:27015
66.29.83.216:27016

The address you have is a german clan - [CROM]

crommisery
21st April 2006, 08:36
(In reply to Raider)

No, thats my server, but ...

why are there two ports?
Theres just one open port (26015).

Is it realy sending from two ports?

RaideR
21st April 2006, 14:09
nope that will probably be me :P

;)

renegade
21st April 2006, 16:43
in beta 3 there should be some code that runs in the mod so all servers send the info automatically... that would help out.

RaideR
21st April 2006, 17:48
It HAS to be an option, and the option is allready there, a bit of code that sets it up would be ok, but not really needed, and more work for ging, see what he says :P

crommisery
21st April 2006, 19:23
The Hidden Source team has a contract with M$ ...

"We send your data ... if you want or not!" - Bill Gates & The H:S Team

*just a joke* :D

Noooo ...

This should realy be an option ... :cool:

Ging
21st April 2006, 19:46
This should realy be an option ... :cool:

What should be an option?

crommisery
21st April 2006, 20:00
The serveradmin should have the possibility to choose if the data is beeing sent or not!

RaideR
21st April 2006, 20:06
they do, if they dont add a logaddress to there server it will not send stats.

crommisery
21st April 2006, 20:29
omg i should have read it carefully -.-


in beta 3 there should be some code that runs in the mod so all servers send the info automatically
I read that it is planned to be implemented and not that it's just a suggestion ... damn ... plz forgive me :D

But that would be realy a nice idea, if it would be possible to switch it on and off ...

Ging
21st April 2006, 21:41
But that would be realy a nice idea, if it would be possible to switch it on and off ...

You will be able to.

ThunderDan
23rd April 2006, 10:38
Hey Raider,

Do you have any idea why my server isn't showing up on your list.

I'm sending data on this address and port
84.16.251.70:27272

I also added the other port to my log address's so If you start getting them as of about 11:40am GMT - then the second port works for me and the 27272 does not.

The.ViruS
23rd April 2006, 10:46
It updates every so often I believe. Give it an hour or so to be sure.

RaideR
23rd April 2006, 13:16
At the moment it updates when i run my script :P

Take a look now, is the new server in the list you ?

Dead Inside
23rd April 2006, 13:39
Hmm Smokeys don't seem to be showing up either, the addresses were updated on the day you posted about them, i can actually ping the new alias as well now but nothing on the list yet

RaideR
23rd April 2006, 14:10
hums... thats strange, all you can do is restart your server.

To be honest im not sure why some people can and others cant... its not my end as we tested the stats engin on a the lines being dumped in the console. Very strange :)

RaideR
23rd April 2006, 14:56
ENABLED: Thunder's Server, Verified!

Thanks :)

ThunderDan
24th April 2006, 08:02
So,
my server that I setup to send on both ports shows up, but the one sending on 27272 does not - I'm going to have my other server send to stats1.hidden-stats.co.uk:6838, but not the 27272 address and see if starts showing up.

So if my other server starts to show, 66.29.83.216:27016, I would have to assume sending data to port 27272 just won't work for me.

We will see.

I'd recommend others whose server isn't showing up to try the same.

Dead Inside
24th April 2006, 14:57
I'll try updating the log address the other port when i get a chance, as far as i know the outgoing traffic shouldn't be a problem from the servers but i'm still not currently on the list. Hopefully the other port will work :cool:

RaideR
24th April 2006, 15:41
Thundres 2nd Server Validated

VERIFIED!

ThunderDan
24th April 2006, 17:19
Both of mine are showing up now, the port 6838 works for my servers.

I'm wondering if all the servers that show are using that port or if there's something else, like being overseas, that causes 27272 not to work for me.

Or has raider turned off port 27272 by enabling 6838?

I don't know - any thoughts, and which ports people that show are using? That's you "lern about fear", and ging (I assume for both of the U lincoln ips)

Ging
24th April 2006, 18:22
The Lincoln boxes have been down over the weekend - but prior to that it was using 27272, it's now been swapped over to 6838, but I've not gotten the servers up and running again yet.

crommisery
24th April 2006, 19:02
Here's the content from my (lern about fear) valve.rc:


log 1
logaddress_add server1.hidden-stats.co.uk:6838

Dead Inside
25th April 2006, 12:26
Seems to be two of our servers up now, the ones using "logaddress_add server1.hidden-stats.co.uk:6838" and "logaddress_add stats1.hidden-stats.co.uk:6838"

The one thats still got "logaddress_add stats1.hidden-stats.co.uk:27272" isn't showing up at all

ThunderDan
25th April 2006, 20:07
Yeah - I figured as much. Maybe raider should just remove the other port from the settings post.

Also - server1 and stat1 are both the same server, just different names.

AskedRelic
25th April 2006, 21:38
I just added my server, AskTheRelic.Com 129.21.61.23, lemme know if it's working fine? I don't get that many people, but it should be working.

ThunderDan
26th April 2006, 19:27
Not sure what's causing this, but these don't exist:

[ 12 ] 66.29.83.216:27017 [ First Seen: 05:25:02 26/04/06 ]

[ 13 ] 66.29.83.216:27018 [ First Seen: 05:25:02 26/04/06 ]

RaideR
26th April 2006, 23:58
yeah they are ghost servers caused by your servers remote port changing. Im working on a fix for this issue. Thanks :)

alexcroox
4th May 2006, 17:26
Hi, you should start recieving stats from saRs Hidden Server

Dedicated Beta 3| sars-clan.co.uk
sars.servegame.com:27115
194.105.134.23:27115

Keep up the good work,

Regards,

Alex

Reiter
5th May 2006, 12:24
Might I suggest crossposting the first post in the Sever Support forum, just in case we missed anyone?

kec
7th May 2006, 16:19
Well, my Server (217.172.187.242:27051 [pOT] Panic Room by Veltenlan.de) doesn't appear in the list at the page. My fault?

RaideR
7th May 2006, 17:48
Stats System is update now, if you have added a server in the last 2 days it should show up in the next 2 hours or so.

chilly
8th May 2006, 00:29
when is the whole system coming online?

RaideR
8th May 2006, 19:48
sorry HS is delayed as im recovering from a Hardware fault

K. GoBlin
11th May 2006, 14:26
Hm, I'm still not sending you stats apparently. Can you please verify the correct address to send our logs to? I noticed there were two in these forums, just want to make sure I'm using the correct one.

RaideR
11th May 2006, 23:04
stats1.hidden-stats.co.uk:6838

that i the log address

K. GoBlin
12th May 2006, 14:26
Hm, yep that's what I have in my valve.rc file, copied directly from your "Settings" thread. Not quite sure why you're not receiving any logs, I'm assuming it should be logging similarly to my Dystopia-Stats logging, which is working. Can you double check for my server? 66.208.106.153:27016

chilly
18th May 2006, 16:28
bump?

Hows it coming raider?

The.ViruS
18th May 2006, 16:37
Its not going well at the moment, we had a set back there were some database' problems last night.
I know my names not RaideR but my information is still accurate.

chilly
18th May 2006, 18:27
:(

Well good luck and hope you sort the bugs out.