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newguy
15th October 2012, 01:34
Hi,

Whilst we are all anxiously waiting for B5, I was wondering whether the Hidden team would consider creating a standalone game considering it has had a constant player base since its release. This inspiration comes from the Natural Selection team who have created an amazing piece of work, starting as a HL mod similar to Hidden: Source. In fact, they have a few features that are similar to the Hidden, such as sticking to walls, so perhaps their game engine would be ideal.

So what do you think?

Edit:
So I've been silenced by the moderator for some reason so I've decided to edit my posts instead. But if it was possible for the UWE team to develop Natural Selection 2 and a game engine within 5 years then I can't imagine it would take very long to develop a commercial product of the Hidden. We're even seeing the Insurgency mod team and Age of Chivalry mod team developing commercial games now; the former gaining funding from Kickstarter. Anyway, since this topic has obviously offended the moderator I suppose I'll bring it to an end. I'm sure someone else will commercialize the product - it's a simple idea.

Ice1
15th October 2012, 02:50
In order for this to happen, the devs would have to invest a massive amount of money and quit their jobs. So not very likely. I'm pretty impressed at unknown worlds for doing this successfully but I also wonder how they did it without a massive cash chest to start off with.

newguy
15th October 2012, 15:39
Yeh but that's pretty much the case for all business startups. You have to take the risk.

Ging
15th October 2012, 18:03
UWE did it by bootstrapping their funding with a sudoku game (http://www.unknownworlds.com/zen) which along with some (I guess) substantial investment let them expand their team. But it was still 3 years or so before they had something people would pay them money for, and nearly 3 years later, it'll be out for real.

newguy
15th October 2012, 22:26
But they created a game engine with development tools as well. Creating this and a game in 5 years is pretty good. Surely it wouldn't take more than 2 years to make the game using an existing engine, like Spark (assuming they license out the engine) or UE (which is free - UDK).

It's up to them in the end whether they think they can take on the responsibility of starting a business.

Noir
16th October 2012, 16:52
I will give you half a head of broccoli and a carrot if you release b5.
you'll have to pay postage though.

Ging
16th October 2012, 18:06
But they created a game engine with development tools as well. Creating this and a game in 5 years is pretty good. Surely it wouldn't take more than 2 years to make the game using an existing engine, like Spark (assuming they license out the engine) or UE (which is free - UDK).

It's up to them in the end whether they think they can take on the responsibility of starting a business.

2 years full time, with a much bigger team maybe...

newguy
16th October 2012, 19:23
Can you please not moderate my posts? Freedom of speech is a beautiful part of the internet.

Vilham
23rd October 2012, 22:23
UWE has a silent investor who funded a lot of the development of the game.

Source, I know some of the developers.

Ging
24th October 2012, 23:27
Can you please not moderate my posts?

It was an automated thing from the forum software, it should only moderate posts if you try and post links before you reach a threshold number of posts - not sure why it's picking up your posts for moderation.


Freedom of speech is a beautiful part of the internet.

Actually, it's not - think of every domain as a little principality with its own laws, including how much freedom of speech you have while visiting.

But, we discussed commercialising the project a long time ago (admittedly, before kickstarter / indie gogo / every other mod ever trying to go commercial) and it just wasn't something we were all that interested in.