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krainert
19th October 2009, 17:58
Hey,

I'm new to the forums (and Hidden) so I guess I should say hi. Hi. Again. If you count "Hey" in, that is.

Anyway, I'm considering mapping for Hidden: Source, but I'm having a rather strange error... Have a look:
*obsolete*

What the crack?

I used the following setup (screenie taken from the forums):

http://img105.imageshack.us/img105/8084/nuevoimagendemapadebits2hq.png

OMG PLEASE HALP!11

Thanks.

Conroy
19th October 2009, 18:10
hint: Hidden is a mod for the EP1 engine ;)

krainert
20th October 2009, 14:30
hint: Hidden is a mod for the EP1 engine ;)

Yeah, that just struck me, frankly. Two things:

1) Any chance it'll be updated to EP2 (and EP3 when that comes around at Christmas 2007)?

2) With the EP1 engine version selected, nothing happens when I click Edit Game Configurations. Any hints there?

Thanks.


EDIT:

God bless Google...
http://www.google.dk/search?q=source+sdk+episode+one+%22edit+game+confi gurations%22+nothing+happens

Conroy
20th October 2009, 14:53
1) not sure, but i think the next version will use the OB-engine

2) no idea :confused:

biohazard-uk
20th October 2009, 14:55
1. Ep2 engine is used in the next version.

2. Open hammer with hl2 selected, then in tools > options set it up like in the screenshot you put or however... ^^

Edit: Dammit Conroy!

krainert
20th October 2009, 14:58
1) not sure, but i think the next version will use the OB-engine
2) no idea :confused:

Well, frankly, all I need now is the raw info. It's found here:
<steamdir>\steamapps\<username>\sourcesdk\bin\ep1\bin\GameConfig.txt

The bit I need goes something like this (Half-Life 2 used as example):

"Half-Life 2"
{
"GameDir" "<steamdir>\steamapps\<username>\half-life 2\hl2"
"hammer"
{
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"GameExeDir" "<steamdir>\steamapps\<username>\half-life 2"
"MapDir" "<steamdir>\steamapps\<username>\sourcesdk_content\hl2\mapsrc"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
"GameExe" "<steamdir>\steamapps\<username>\half-life 2\hl2.exe"
"BSP" "<steamdir>\steamapps\<username>\sourcesdk\bin\ep1\bin\vbsp.exe"
"Vis" "<steamdir>\steamapps\<username>\sourcesdk\bin\ep1\bin\vvis.exe"
"Light" "<steamdir>\steamapps\<username>\sourcesdk\bin\ep1\bin\vrad.exe"
"BSPDir" "<steamdir>\steamapps\<username>\half-life 2\hl2\maps"
"GameData0" "<steamdir>\steamapps\<username>\sourcesdk\bin\ep1\bin\halflife2.fgd"
}
}

Could anyone post it? Oh, and you may want to cut out your username if you for some reason don't want people to know it.

salith
20th October 2009, 15:10
"Hidden: Source"
{
"GameDir" "d:\steam\steamapps\SourceMods\hidden"
"hammer"
{
"GameData0" "d:\steam\steamapps\SourceMods\hidden\bin\hidden.fg d"
"GameData1" "d:\steam\steamapps\salith\sourcesdk\bin\ep1\bin\ha lflife2.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "d:\steam\steamapps\salith\half-life 2\hl2.exe"
"DefaultSolidEntity" "env_bubbles"
"DefaultPointEntity" "info_marine_spawn"
"BSP" "d:\steam\steamapps\salith\sourcesdk\bin\ep1\bin\vb sp.exe"
"Vis" "d:\steam\steamapps\salith\sourcesdk\bin\ep1\bin\vv is.exe"
"Light" "d:\steam\steamapps\salith\sourcesdk\bin\ep1\bin\vr ad.exe"
"GameExeDir" "d:\steam\steamapps\salith\half-life 2"
"MapDir" "d:\steam\steamapps\salith\sourcesdk_content\hidden \mapsrc"
"BSPDir" "d:\steam\steamapps\SourceMods\hidden\maps"
"CordonTexture" "tools/toolsskybox"
"MaterialExcludeCount" "0"
}

krainert
20th October 2009, 15:50
Thanks. Seems to work now.